Molten Canal (T-Junction), cobblestone

A three-way molten canal junction.

A three-way split in a canal run, holding up to 100 units. It fills whichever of its open exits is not already full first, not the one you meant, so an unwanted branch has to be sealed or left unbuilt rather than trusted to stay empty. Built from cobblestone, cut from whatever rock the site provides. See Molten metal for sealing a branch and how metal chooses its path at a junction.

Interaction

  • Right-click to chip out solidified metal
Molten Canal (T-Junction), cobblestone, isometric
Molten Canal (T-Junction), cobblestone, the front (east)frontMolten Canal (T-Junction), cobblestone, the right (north)rightMolten Canal (T-Junction), cobblestone, the back (west)backMolten Canal (T-Junction), cobblestone, the left (south)leftMolten Canal (T-Junction), cobblestone, the top (up)top
Molten Canal (T-Junction), cobblestone, drawn from the front, which faces east.

Made by

any Hammer (tool, not consumed)Fire clay x 2any Chisel (tool, not consumed)
Fire clay x 2any CobblestoneFire clay x 2
Molten Canal (T-Junction), cobblestone

Needs: 1 any Cobblestone, 6 Fire clay, a Hammer (kept), a Chisel (kept); makes 1 Molten Canal (T-Junction), cobblestone

Amounts are the mod's defaults; the recipe-cost level changes them (see Commands and config).